Spawn Multiple PCs


We recently fixed a bug where if you go to the main menu from a level, and enter a level again, you would get two controllable characters spawned in. Only one of those characters would have a proper hitbox. This was fixed, I just had to properly parent the pc so when a level was unloaded, it also unloaded that pc as well. The pc used to be spawned in globally, meaning when you switched levels, the first one stuck around.

Get The All Consuming Entity

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This of course is not patched currently on the exe we submitted, but rather just a warning to potential judges or player playtesting this. TBH it's kinda fun to spawn in multiple robots who mirror each other